Read these modelling rules: its also very useful in Rhino todesk. Try new ways, simplify the shape, add more detail. After doing this, do it again and again until you feel comfortable enough. Rebuild a mobile phone, a pen or whatever. But its actually very hard to come to this point. In the end you see the model and ask yourself what needed all the time, it looks so simple. Good Concept designers need approximately 3 days to build a whole car in surface representation, final surface models need month and dozens of engineers. But that’s exactly what internships are about. So rather find someone teaching you stuff and practice a lot. I have Peacock in user object folder and it appears in GS interface but many nodes are not working at all. I'm going to go ahead and quit out of Rhino, here. Let's also take a look at how you would Uninstall, just in case you ever needed to. I have it also in Rhino 6 WIP Mac version and it works good. Now, that's how you download and install Rhino 5 for Mac. The topic itself is so difficult that in theory you need years to learn. But after downloading 0.99.5 which is Mac compatible - even those nodes stop working. You can’t become a perfect modeller by online tutorials only. I believe its much better for you getting confident in Rhino as knowing how to model right. I would rather learn Rhino basics, but learning them very well. Yes, for an internship in product design starting in september I need to have good skills in rhino, so I thought, if I am able to model a car, I can model anything.
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